Blog posts tagged "snapcraft"
Sometimes, software projects are simple – one architecture, one version, one release. But often, they can be complex, targeting multiple platforms, and with...
With a smart phones in their pocket, most people don’t bother carrying a traditional camera anymore. For most, the single, double or even triple cameras on...
For a while now, snapd has supported the ability to install and use multiple instances of the same snap in parallel. This allows users to test features in new...
Following up on the previous example of building a rust and C based snaps, I thought we’d take a look at bundling a Java application as a snap. In this...
Quite often, getting started with new technologies is a chicken and an egg problem. You want to fall back and rely upon work done by others, so you can learn...
The end of 2019 brings about the latest ROS 2 release – Eloquent Elusor. Despite an ever growing set of features and some changes throughout the ecosystem,...
There’s plenty of official documentation which details how to create snaps. We live in the copy/paste generation though. So lets walk through a real-world...
When you build snaps, the process of composing a complete snapcraft.yaml file will usually revolve around three main activities: parts, build requirements and...
The Ubuntu robotics team presents, The State of Robotics. A monthly blog series that will round up exciting news in robotics, discuss projects using ROS, and...
As you probably already know, snapcraft supports a range of plugins, designed to aid developers in making their snaps in an easier, faster, more transparent...
For many, watching other people play games has long taken over from TV as the favoured source of entertainment content. As a creator, whether you stream via...
Few enterprises want all their computing devices to be fully exposed to the internet. In an environment of ever-growing security threats, isolating internal...
Depending on the audience, the discussion of software packaging elicits very different responses. Users generally don’t care how software is packaged, so long...
As you probably know, there are many ways you can build snaps: locally using snapcraft, with CI systems like Travis, through Launchpad, and also via the free...
Recently, we published several blog posts, aimed at helping developers enjoy a smoother, faster, more streamlined experience creating snaps. We discussed the...
Over the past several months, we have shared with you several articles and tutorials showing how to accelerate application development so that a typically...